Dan McInerney: I heard guitar players could pick up chicks--just kidding. I got started in music when I was in high school. A friend of mine was in a band and I had long hair so I got the gig. There are two guitarists that have influenced me from the beginning, Jeff Beck and Jan Akkerman. I was also into Zappa, Yes, the Beatles, Brand X, and the Mahavishnu Orchestra just to name a few. Today I really enjoy Scott Henderson, Mike Stern, Robin Ford, Danny Gatton, and Alan Holdsworth, to name a few.
Today I'm plugging away on a second CD, teaching future guitar stars, and playing as much as I can.
Dan McInerney: This is a interesting topic. I have heard good guitarists on different guitars and amps and the cool thing is they sound the same. My conclusion is it does not matter what you play, it matters how you play.
Guitars: Fender Strats, B.C. Rich Mockingbird, and Hamer.
Amps: Marshall 30th anniversary, Fender Pro Sonic, and a Fender Bassman.
As far as out board effects go I've been using a Peavey Profex II, and a BBE Sonic Maximizer. With the Peavey I don't use much effects, I mainly use just a little bit of delay, and a bit of pitch just to fatten things up a little.
Dan McInerney: I would like my CD, "Machinery" to go platinum, but until that happens I'll enjoy playing with good players, and possibly join a good recording act.
Dan McInerney: My CD "Machinery" is my most recently completed project, and at the present time I am working on a blues project with a local Seattle artist. I am also on song four of my second CD.
Dan McInerney: On a bag pipe--just kidding. Every song has it's own entity, so they all start out differently. Some songs start out as a melody, (e.g.. Halcyon Days and Jay's Dream from the CD "Machinery"), and I'll build chords and rhythms around it. Some start out as a cool chord progression, and I'll build on that (Pay Attention and Cha Chaw, also from the CD "Machinery")." Most of my songs start on the guitar, but a few have been composed on the keyboard. It also helps to have a good producer. I was fortunate to work with Steve Peterson, who produced "Machinery" for me. I also have a library of little ditties that sound good and I'll go back and listen to them from time to time. If one of them strikes me as a cool idea I'll attempt to complete it.
Dan McInerney: Home studios and commercial studios are becoming one of the same. I have heard a lot of garbage come out of both. And I have heard good come out of both of them. I recorded most of my CD "Machinery" out of a home studio.
Dan McInerney: The bottom line is: I believe in my music. As an instrumental artist you're not going to land a huge deal with a major label ( I know...there's Kenny G). If you do get a deal the label is going to take a huge chunk of money, and even if they do sign you, they may not even distribute your CD. Some friends of mine signed with a major label, and the label has not done a thing with them. So they have a great product that they can't do anything with. If you distribute your own product you can call your own shots, and that's a good feeling. Don't get me wrong, I would love to land a deal with a label, but until then I'll keep pushing my product.
Dan McInerney: The advantages are: #1. You have the final say. #2. You can set your own deadlines. Take your time, and do good work. #3. You can choose who you want to work with. The disadvantages are: #1. A major label can distribute your product all over the world if it wants to, as an independent it's sometimes hard to distribute it in your own town. #2. Everything is usually done by yourself, so some things tend to get put on the back burner. #3. If something goes wrong you can't yell at anybody.
Dan McInerney: #1. It has to start with your music. #2. Don't start out with stars in your eyes; do the music as a reward in itself. #3. Get as much input from non-musicians as possible and take their comments seriously. #4. Find good people to work with, there is a lot of very talented people that are not working for big companies. #5. Find a good producer. #6. If it's good, push the shit out of it. #7. Give your CD to as many industry people as possible, because you never know who is going to listen to it. #8. Get online, it's a great tool.
Finally, in the immortal words of Phil Collins, " I can't dance." Wait a minute, wrong song. I think it was, "If you throw enough shit against the wall something is going to stick."